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<br>
Olá a todos,<br>
<br>
Relativamente a este Workshop e atendendo ao interesse<br>
suscitado o local da sua realização passa a ser o Anfiteatro<br>
A3 do DEEC.<br>
<br>
Além disso O Prof. David Van Hoecke pede que todos os<br>
participantes instalem o Unity nos seus laptops.<br>
<br>
O Unity pode ser instalado a partir de <br>
<br>
<a class="moz-txt-link-freetext" href="https://unity.com/download">https://unity.com/download</a><br>
<br>
O Unity é gratuito.<br>
<br>
Em anexo uma foto do Prof e uma imagem de um robot<br>
manipulador gerado com Unity.<br>
<br>
Saudações,<br>
<br>
Helder Araújo<br>
______________________________________________________<br>
<br>
<i><b> <u>Generating Experimental Data with Unity</u></b></i><br>
<br>
<br>
<u><i>Abstract:</i></u><i><br>
</i><br>
Are you in need of more experimental data but it's timely and costly
to set up? <br>
Do you need an exact ground truth which is hard to obtain in real
life? Virtual <br>
experiments offer all these benefits and more. You can even perform
<br>
experiments faster than real time or multiple experiments in
parallel. <br>
If you don't know where to begin, then this is the session for you.
<br>
We present some use cases and show how easy it is to set up a
virtual<br>
simulation to boost your research. We invite everyone to bring their
<br>
own cases. In the second half of this session, we will discuss how
to <br>
set up your own virtual experiment in the game engine Unity. Time <br>
permitting, we can even already implement the basics.<br>
<br>
<br>
<u><i>Bio:</i></u><br>
<br>
David Van Hoecke is an experienced practical lecturer and <br>
sustainable industry applied researcher with a strong background <br>
in technology. With over 25 years of IT experience, specializing<br>
in .NET development, David brings a wealth of knowledge to his <br>
teaching of game design and real-time 3D development. His current <br>
research focuses on Automotive data, AI, XR using Unity game <br>
engine, and safety training. With a passion for innovation, David <br>
aims to leverage immersive technologies to enhance <br>
training methodologies. Outside of work, he enjoys <br>
sailing, gaming, and reading.<br>
<br>
<br>
<br>
<br>
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